AFMF is a frame generation technology similar to Nvidia's DLSS frame generation, but works at the driver level rather than game-specific integration. The second generation AFMF update can be enabled in OpenGL, Vulkan, DirectX 11 or DirectX 12 games – meaning FPS can now be improved in titles that don't support FSR and DLSS – and is currently working on AMD Radeon RX 6000, RX 7000, 700M and 800M GPUs.
AMD says AFMF 2 can increase FPS by up to 250 percent “on average,” but this was tested in combination with FSR 2 technology and the company's Hypr-RX optimization suite. Actual performance also varies depending on GPU, game and resolution. Digital foundry reports that when testing the AFMF 2 beta, FPS was increased “typically in the 2x range.” control, CyberPunk 2077And Senua's Saga: Hellblade II at 4K with a Radeon RX 7900 GRE GPU.
Specifically, the AFMF update includes a fast movement optimization that is intended to address issues in the first generation of AFMF that disabled frame generation in fast movement games. AMD has also added two AI-optimized adjustable modes for AFMF 2, allowing users to control how the feature affects gaming performance. Search mode adjusts FPS smoothness and image quality in games during time-lapse scenes, while Performance mode can increase AFMF efficiency on low-power devices.
AFMF 2 supports full-screen borderless game modes on RX 7000 GPUs and AMD's Radeon Chill low-latency FPS cap to limit the lag that FPS boosters can cause. Outside of gaming, it also offers a new “geometric downscaling” feature that can reduce aliasing and other visual artifacts when playing videos in a window smaller than their native resolution. This is supported in DirectX 11 apps running on Radeon RX 7000 and integrated Radeon 800M GPUs.