Saber Interactive says its game A Quiet Place: The Road Ahead will have a pertinent feature that may seem obvious but isn't guaranteed: using your microphone, the game will alert the in-game monsters of your presence when they hear you making a noise – both in-game and out. And when they hear you, they come for you. Just like in the movie!
The microphone part is optional, although I would definitely turn it on myself. While Saber says that the game's access to your microphone could mean that the game's monsters can “detect every noise you make in real life,” the trailer suggests that even the vibration of your controller or the dryer running could put you in danger.
A quiet place is far from the only game to use a microphone as part of gameplay – heck, it's not even the first horror game. But I'm having a hard time thinking of a game for which the input is better suited. (I always find myself screaming “Objection!” while playing Phoenix Wright: Ace Lawyer on the Nintendo DS, but that's a lot less scary.)