You’re now much stronger against tanks and armour in Helldivers 2, as Arrowhead patch for “more versatile” tactics

Last month, Helldivers 2 studio Arrowhead thrust a white flag out from their shelled position in an attempt to placate mutinous fans of the co-op shooter. In response to a community sentiment best summed up by a popular Reddit post titled “Let the super earth burn”, Arrowhead released a statement. “In short, we didn’t hit our target with the latest update…what matters most now is action. Not talk.” Said action (which, it must be pointed out, felt a bit troublingly reactive to the loudest and most histrionic voices in the roo..uh, subreddit) was foreshadowed in a list of issues to be tackled over the coming months.

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Sightings of Helldivers 2 Illuminate faction on Galactic War map are “fake news”, says Arrowhead boss

Helldivers 2’s third enemy faction is maybe definitely possibly probably almost certainly about to be released, as players report sightings of the mysterious menace on the game’s Galactic War map. Development studio Arrowhead, aka the glorious government of Super Earth, are downplaying the rumours as usual. They’re claiming (via in-game broadcast) that the fleeting appearance of a weird purple blob on the map screen is actually the result of fluids leaking from the corpse of a long-dead comms technician, stranded on a server farm somewhere. Who to believe? Ah, if only we had some means of shedding light on the reports. Some way of Illuminating the situation.

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Helldivers 2 is getting “significant changes” in September, as Arrowhead take inspiration from “player fantasies”

Not too long ago, Arrowhead dropped a vague list of improvements coming to Helldivers 2, as they admitted “inconsistencies” in their “approach to game balance and direction”. They’ve now published another blog post that torches the vagueness of the previous post with the righteously democratic flames of specificity. Overhauls to enemies are on the way, less-loved guns will be more effective, reworks to armor penetration and health values are on the boil, and they’re taking inspiration from “player fantasies” for certain weapons and stratagems. All of these tweaks are set to go live on the 17th September, so not long to wait.

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