This bite-size free horror game has you study an ancient artefact that holds a dark secret

I have zero archaeology experience or knowledge, but I bet archaeologists really love their jobs (for the most part). They get to analyse and discover cool artefacts and educate us on the histories of forgotten civilisations. That’s dreamy stuff, that is. But I do wonder what it’s like for archaeologists to discover and study something they shouldn’t have; something with a disturbing secret – a curse, maybe. Bite-sized horror game The Children Of Clay explores this idea and I’d like more of it, please.

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Slitterhead review: body-hopping action horror that’s best left dispossessed

I was excited for Slitterhead, an action adventure game by Bokeh Studio, a studio founded by none other than your boy Keiichiro Toyama: the creator of Silent Hill, Gravity Rush, and the Siren series. And within that first hour, Slitterhead’s body-possessing and Hong Kong-inspired streets had me thinking, “Is this it, the sleeper hit of 2024?!”

No, sadly not. It’s no doubt built a compelling universe filled with brain-sucking aliens that masquerade as humans, and it attempts plenty else besides: bouncing between bodies as you stealth around dingy apartment blocks, fighting with blood katanas, and gorging on pools of red plasma to refuel skills, many of which require more body-flitting. Thing is, they are ultimately just attempts, attempts that fall victim to an emptiness and jitteriness that quickly reveals Slitterhead’s true, irritating form.

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Classic survival horror is still alive and scaring

Survival horror feels more rooted in time than most genres. It started with the methodical resident Evil on the original PlayStation and is characterized in part by limitations – a slow pace, dirty graphics and scarce resources to heighten the scares. A lot of these elements come from the early, difficult days of 3D gaming, … Read more