Miniot’s split-flap clock is what nostalgia sounds like

If you've ever experienced the sight and sound of a split display, you'll immediately understand the nostalgic appeal of Miniot's pixelated wall clock. Klapklok uses mechanical flaps to convey information, just like the departure boards that were common in transport terminals before the introduction of LEDs. As the name suggests, Klapklok functions primarily as a … Read more

No plans for a Space Marine 2 PvPvE mode – “it sounds great on paper”, but “it’s very annoying” in practice


In the grim darkness of the far future, you will not have to worry about getting preyed upon by rival Space Marine chapters whilst duffing up the Tyranids, for there are no plans to add a PvPvE mode to Warhammer 40,000: Space Marine 2. That’s according to game director Dmitry Grigorenko, who observes that enjoyable PvPvE is the “holy grail” of game design, much-sought and seldom claimed. Balancing shooters in which players fight both each other and the bots is tricky, especially in a game as prone to dousing the screen in giblets as Space Marine 2.

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Here’s a demo for the Square Enix RPG remake that sounds a bit like anime Crusader Kings

The mad lads at Square Enix have released a demo for their remake of 90s RPG Romancing SaGa 2: Revenge Of The Seven, in which you play a whole dynasty of customisable protagonists fighting vengeful ancient heroes. It’s a turn-based battler with an empire-building component in which you play as several emperors in succession, passing on abilities and knowledge to your heir. In what I consider to be a poetic complimentary flourish, you can also pass on save data from the demo to the full game. Look, this is what counts as “poetic” just before lunch on a Thursday.

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