Should devs tell people about launch bugs in advance? “It’s an interesting problem” says Starfield and Skyrim designer

How do official Bethesda bug compilation videos coinciding with a game’s launch sound? Or at least, a proper list of known bugs on day one, to preempt any compilations created by vengeful players? Skyrim Lead Designer and Starfield Systems Designer Bruce Nesmith has spoken a little about the “interesting problem” of how open developers should be about technical issues on day one, given the expectation some players have that every game should be “flawless”.

When asked by Videogamer if lists of known bugs (Nesmith throws out ‘700’ as an example for Skyrim) should be shared with fans on launch “to temper expectations,” he responded:

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Starfield: Shattered Space review: the big expansion isn’t weird enough

It took a long time Starfield Player. Bethesda's sci-fi version Skyrim The game was originally released last summer and while there have been some updates and improvements since then, it took more than a year for the game to receive its first major expansion. This advance means there is still a lot going on Shattered … Read more

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